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LightingDevice.h
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1
12 #if !defined(DEVICE_LIGHTINGDEVICE_LIGHTINGDEVICE_H) && !defined(CONTAINS_LIGHTINGDEVICE)
13
14 #ifndef ZFORCECOMMON_H
15 #error Please include "zForceCommon.h" before this file.
16 #endif // ZFORCECOMMON_H
17
24 struct LightingDevice
25 {
26 #endif // !defined(DEVICE_LIGHTINGDEVICE_LIGHTINGDEVICE_H) && !defined(CONTAINS_LIGHTINGDEVICE)
27 #if !defined(DEVICE_LIGHTINGDEVICE_LIGHTINGDEVICE_H) || defined(CONTAINS_LIGHTINGDEVICE)
28 #define CONTAINS_DEVICE
29 #include <Device.h>
30 #undef CONTAINS_DEVICE
31 #endif // !defined(DEVICE_LIGHTINGDEVICE_LIGHTINGDEVICE_H) || defined(CONTAINS_LIGHTINGDEVICE)
32 #if !defined(DEVICE_LIGHTINGDEVICE_LIGHTINGDEVICE_H) && !defined(CONTAINS_LIGHTINGDEVICE)
33 };
34
35 #ifdef __cplusplus
36 extern "C"
37 {
38 #endif // __cplusplus
39
54 DLLINTERNAL LightingDevice * LightingDevice_New (Connection * connection,
55 DeviceType deviceType,
56 uint32_t deviceIndex,
57 size_t size);
58
59 #ifdef __cplusplus
60 }
61 #endif // __cplusplus
62
63 #define DEVICE_LIGHTINGDEVICE_LIGHTINGDEVICE_H
64 #endif // !defined(DEVICE_LIGHTINGDEVICE_LIGHTINGDEVICE_H) && !defined(CONTAINS_LIGHTINGDEVICE)
65
Connection
The main Connection struct.
Definition: Connection.h:64
LightingDevice
struct LightingDevice LightingDevice
Definition: zForceTypes.h:31
DeviceType
DeviceType
Enum describing the different device types that exists.
Definition: zForceTypes.h:86
Device.h
Base Device class.